Warzone eDPI Calculator — Effective DPI and cm/360
Warzone's sensitivity slider runs 0–20 on top of your DPI, and most players never work out what that means in physical terms. This page converts it to eDPI and cm/360 and matches the same turn distance in other shooters.
Part of the eDPI Calculator.
Quick answer: eDPI = DPI × sensitivity, cm/360 = 360 ÷ (sensitivity × DPI × 0.0066). A very common Warzone setup — 800 DPI with sensitivity 6 — works out to about 11.4 cm per 360°, which is fast by tactical-shooter standards but normal for Call of Duty.
Typical: 1–20
Covers the 0–20 mouse sensitivity slider. Per-scope ADS sensitivity ('relative' aiming) has its own multipliers and is not included.
| Game | Yaw (deg/count) | Sensitivity for the same cm/360 | Confidence |
|---|---|---|---|
| Counter-Strike 2 | 0.022 | 1.8000 | high |
| Valorant | 0.07 | 0.5657 | high |
| Apex Legends | 0.022 | 1.8000 | high |
| Overwatch 2 | 0.0066 | 6.0000 | high |
| Team Fortress 2 | 0.022 | 1.8000 | high |
| Quake Live | 0.022 | 1.8000 | high |
| Fortnite | 0.005555 | 7.1287 | medium |
| Rainbow Six Siege | 0.00572957795130823 | 6.9115 | medium |
| Call of Duty: Warzone | 0.0066 | 6.0000 | medium |
| Yaw constant used | 0.0066 degrees per count (medium confidence — documented, not estimated) |
|---|---|
| In-game control | Mouse sensitivity (0–20) |
| Typical range | Most Warzone players run 800 DPI with sensitivity 4–8, i.e. roughly 4800–6400 eDPI and 8.5–17 cm per 360°. |
| Caveat | Covers the 0–20 mouse sensitivity slider. Per-scope ADS sensitivity ('relative' aiming) has its own multipliers and is not included. |
How the Call of Duty: Warzone numbers are calculated
The 0.0066 constant is shared across the modern Call of Duty titles and comes from community measurement. Per-scope ADS multipliers are separate, so convert your hip-fire value and tune the scope settings in game.
Keeping the same feel when you change DPI
Your cm/360 only changes if DPI × sensitivity changes. If you raise DPI from 400 to 800, halve the in-game sensitivity and your turning distance stays identical — the calculator will show the same cm/360 for both setups, which is the quickest way to confirm you have compensated correctly.
When to use this test
- Copying a Call of Duty: Warzone sensitivity from a video or a friend's setup into your own mouse settings
- Comparing your Call of Duty: Warzone setup with players who report DPI only, or eDPI only
- Moving to Call of Duty: Warzone from another shooter without losing your turn distance
- Checking whether your sensitivity sits inside the range most Call of Duty: Warzone players use